Hello,
Towns 0.14 has been released.
Changelog:
- Balance: Wheat farms produces wheat more slowly
- Balance: Weaker citizens
- Added white border to menus and panels
- Added dice engine (ex: 4d8+5,3d6)
- Added colors to messages
- Added multilanguage (Spanish)
- Added a new pile (military)
- Added first military item (Wooden helmet) (not in-game equippable yet)
- Add: Messages are now saved
- Changed the task manager. Item building tasks (furniture, food, ...) are more important than other tasks
- Changed the font tileset
- Change: Spider graphics
- Change: Item types are now obtained from items.xml (file types.xml was removed)
Challenge:
Same challenge that in 0.13. Now it's harder to accomplish it.
When game starts (running towns.cmd or towns.sh) it will pick your Java locale, and, in base to that it will use a language or another. Anyway, you can force a language just launching townsEN (english) or townsES (spanish).
Hope you like it.
Supermalparit
Monday, July 11, 2011
Friday, July 8, 2011
New spider graphics
Hello,
these are the new graphics for the spiders.
Hope you like it!
Supermalparit
these are the new graphics for the spiders.
![]() | ||||
| Click to enlarge. |
Hope you like it!
Supermalparit
Thursday, July 7, 2011
Towns 0.13 released
Hi,
I realesed Towns 0.13
Changelog:
- Changed the "unknown" tile image
- Changed all clay references to mud
- Added females
- Added names, surnames, nicks and gender to citizens
- Added tooltips
- Added the "mine" command to the contextual menu
- Added the keyboard shortcuts to all menus
- Added enemies engine
- Added spiders and giant spiders
- Added combat engine
- Added the current level number at the top-left of screen
- Added red arrow marks indicating if the upper or lower level contains a stair
- Added messages panel full screen mode
This release it's ready to download in the left panel. Hope you like it.
Challenge:
Try to make a tunnel under the river at level 4 to put all citizens together. Then, remove/destroy one side of the river and try to make some farms and a bakery in the other side.
Take care of the spiders!
Supermalparit
I realesed Towns 0.13
Changelog:
- Changed the "unknown" tile image
- Changed all clay references to mud
- Added females
- Added names, surnames, nicks and gender to citizens
- Added tooltips
- Added the "mine" command to the contextual menu
- Added the keyboard shortcuts to all menus
- Added enemies engine
- Added spiders and giant spiders
- Added combat engine
- Added the current level number at the top-left of screen
- Added red arrow marks indicating if the upper or lower level contains a stair
- Added messages panel full screen mode
This release it's ready to download in the left panel. Hope you like it.
Challenge:
Try to make a tunnel under the river at level 4 to put all citizens together. Then, remove/destroy one side of the river and try to make some farms and a bakery in the other side.
Take care of the spiders!
Supermalparit
Tuesday, July 5, 2011
Water spiders
Hello,
I uploaded a new video to Youtube showing some of the new features that will come with next release (0.13)
Water spiders
Screenshot
Regards
I uploaded a new video to Youtube showing some of the new features that will come with next release (0.13)
Water spiders
Screenshot
![]() | |
| Click to enlarge |
Regards
Monday, July 4, 2011
Megaupload removed
Hi,
due to a problems with some users with Megaupload I uploaded the game to the Google Doc.
Downloads are ready in the left panel.
Regards
due to a problems with some users with Megaupload I uploaded the game to the Google Doc.
Downloads are ready in the left panel.
Regards
Sunday, July 3, 2011
Towns 0.12 released
Hi,
I just realesed Towns 0.12
Changelog:
- Sleep time at the beggining of the game changed a little to avoid mass sleep
- Grass cells now doesn't drop clay at 100%
- Stone cells now doesn't drop stone (raw) at 100%
- Added more CPU time to A* search (reducing the pathfinding time)
- Hungry citizens now search food wiser
- If width/height declared in towns.ini match with desktop resolution, full_screen it's set to 'true' automatically
- Added depth to river
- Cells with fluids are shown when you discover a new level
- Added dungeons (no monsters and no items yet)
- Added an error log file (error.log in main folder)
Screenshot:
This release it's ready to download in the left panel. Hope you like it.
Supermalparit.
I just realesed Towns 0.12
Changelog:
- Sleep time at the beggining of the game changed a little to avoid mass sleep
- Grass cells now doesn't drop clay at 100%
- Stone cells now doesn't drop stone (raw) at 100%
- Added more CPU time to A* search (reducing the pathfinding time)
- Hungry citizens now search food wiser
- If width/height declared in towns.ini match with desktop resolution, full_screen it's set to 'true' automatically
- Added depth to river
- Cells with fluids are shown when you discover a new level
- Added dungeons (no monsters and no items yet)
- Added an error log file (error.log in main folder)
Screenshot:
![]() |
| Click to enlarge. |
This release it's ready to download in the left panel. Hope you like it.
Supermalparit.
Friday, July 1, 2011
Towns 0.11 released
Hi,
I just realesed Towns 0.11
Changelog:
- Citizens can starve to death
- Hungry citizens now doesn't run to the same food source like crazy kids
- Wheat farm automatically create wheat every predefined time
- Bakery can create bread
- Loading the game now doesn't duplicate items
- Citizens now try to not stay inside a building during it's construction (this avoid being stoned)
- When a citizen needs an item now it search it in the nearest stockpile
- Small bugs fixed
First citizens (100) endure hunger during the first 3-4 days, this allows you to build farms and bakeries in time.
This release it's ready to download in the left panel. Hope you like it.
Supermalparit.
I just realesed Towns 0.11
Changelog:
- Citizens can starve to death
- Hungry citizens now doesn't run to the same food source like crazy kids
- Wheat farm automatically create wheat every predefined time
- Bakery can create bread
- Loading the game now doesn't duplicate items
- Citizens now try to not stay inside a building during it's construction (this avoid being stoned)
- When a citizen needs an item now it search it in the nearest stockpile
- Small bugs fixed
First citizens (100) endure hunger during the first 3-4 days, this allows you to build farms and bakeries in time.
This release it's ready to download in the left panel. Hope you like it.
Supermalparit.
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