I just realesed Towns 0.12
Changelog:
- Sleep time at the beggining of the game changed a little to avoid mass sleep
- Grass cells now doesn't drop clay at 100%
- Stone cells now doesn't drop stone (raw) at 100%
- Added more CPU time to A* search (reducing the pathfinding time)
- Hungry citizens now search food wiser
- If width/height declared in towns.ini match with desktop resolution, full_screen it's set to 'true' automatically
- Added depth to river
- Cells with fluids are shown when you discover a new level
- Added dungeons (no monsters and no items yet)
- Added an error log file (error.log in main folder)
Screenshot:
Click to enlarge. |
This release it's ready to download in the left panel. Hope you like it.
Supermalparit.
2 comments:
Looks cool, has a lot of potential!
Thanks jakeread1.
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